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joel

krieger

High Museum

of Art

Art Lab: learning through play

The High Museum invited Second Story and local artist Esteban Patiño to help them craft an interactive space where the museum could explore new ideas with its family audience. We contributed three prototypes to the cause: visitors created stop-motion videos using miniaturized versions of Jaime Hayon’s playable sculptures, made their own digital art, and "Ism-ized” themselves into impressionist and pointillist self-portraits.

Second Story, 2016

High Museum of Art, Atlanta, Georgia

Client: High Museum of Art

AWARDS & RECOGNITION

 

  • W³ Awards, SILVER, Experiential, October 2017
     

  • Communicator Awards, Award of Excellence, Marketing: Children’s Audience, May 2017
     

  • AAM MUSE Awards, Honorable Mention, Interactive Kiosks, May 2017
     

  • Creativity International Media & Interactive Design Awards, Platinum, Alternative Media: Digital Display or POP, April 2017